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Under the Emarukistani Skies

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By emarukk
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Here is small workflow to set-up Emarukistani sky with Daz Studio 4.10 using Iray.

I really like to use Iray SkyDome Super PAK or Iray Worlds. I like it because that gives nice control over the shadows and light. The Problem is that rendering is much slower than with HDRI sky dome.
Advantage is that I can fix horizon and rotate sky and sun individual. That I like. It is lovely to be able to change sky and keep distant horizon stationary. Need to remember to disable camera headlight. That mixes a lot of thinks.

0001 SkyDome by emarukk

   

For my desert scapes I don't use standard desert material from Iray Worlds. Any texture that uses tiles can be used for ground. Tiles setting in 300 – 300 gives usually nice outcome.


0002 SkyDome - Ground by emarukk

   

Next I will balance light between sun and dome. That have impact to render time. Good to take some time with this to get it good.

I use following values:

Dome: 70 000 Cd/m^2

Sun: 5 000 000 Cd/m^2


0003 SkyDome - Dome 70000 by emarukk0004 SkyDome - Dome 5000000 by emarukk

   

Next I will rotate dome to match with wanted direction of the sun. Most of the sky textures have two suns... that is small problem. I rotate sun and set one of the suns to direction with sun. Then sky matches nicely.


0005 SkyDome - Dome Rotate by emarukk

To overcome problem with render time and to gain better light I would like to use HDRI skydome.

In this sample I hide IR-Skydome and let Orestes HDRI Skydome to handle main lighting. I will keep the sun because this skydome has bad ability to produce shadows. I like shadows.


0006 SkyDome - Orestes HDRI by emarukk

Also sun can be hidden - in this case I don't like result and I leave sun on.

0007 SkyDome - Orestes HDRI No Sun by emarukk


Here is render with simple ground of Iray skydome PAK and Orestes HDRI sky. I used mild fog in horizon. If I want to render image facing the sun I will move sun totally to the burned area and sun is invisible.

0008 by emarukk

   

Next we will add Terradome 3 surrounding and some plants with Ultra scatter... Plain area in middle is reserved for the scene. better to put grass there when scene is populated.

0009 by emarukk
















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© 2019 - 2020 emarukk
Comments11
UltimateFemReferance's avatar
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ODastein's avatar
Two domes *and* Terradome? That's interesting, but my computer would faint at the thought...
emarukk's avatar
emarukkHobbyist Digital Artist

I was running that with old Mac from 2013 and made it for faster rendering. That is not so heavy.

ODastein's avatar
Well, I would never had dared to do that. My main problem with HDRIs is that they make the preview very slow, typically, which is a pain. I'd assume that with three of them, it would be absolutely terrible. On the other hand, maybe it doesn't affect the render time itself much. 
Magnus-Strindboem's avatar
Magnus-StrindboemHobbyist Digital Artist
Thanks for sharing! Don't have those skydomes, but they seem to work well.
emarukk's avatar
emarukkHobbyist Digital Artist
You are welcome!
Sometimes it is fun to make workflow description when doing something funny with resources.
ODastein's avatar
Finally took the time to read this. Very interesting, thank you.

By the way, where did you find the small reflexive ball that tells you where the sun is? I'm pretty sure I bought a product that included that, but I never could find it. That would be pretty convenient.

Also, do you use Ultrascatter or UltrascatterPro? And do you know if buying the latter is worth it? 
emarukk's avatar
emarukkHobbyist Digital Artist
i hope this is helpful!

Reflective ball: Create new object, ball 200cm diameter and set very reflective surface (silver, platinium, etc).
I did that by myself. It could be also in product.

I'm old enought to have older ultrascatter. Pro is new. I will update when there is good discount.
It is worth of buying if you want to create forest or populate ground with dirt.
ODastein's avatar
It should be helpful, but at the moment, I'm a bit overwhelmed by new informations. I'll probably forget 3/4 of what I learn. :( (Sad) 

Well, I think I'll put ultrascatter on my wish list. Seems that it could be useful, sometimes. And I'll make the ball. I thought many times that it would be useful, but it never occurred to me that I could just make it. :| (Blank Stare) 

Thanks for your answers. 
emarukk's avatar
emarukkHobbyist Digital Artist
Yeah... there is a lot of stuff to learn and remember before ultrascatter comes handy.
Good luck!
DonKevinMartin's avatar
DonKevinMartinHobbyist Digital Artist
Much to digest and think through here.  Thanks so much for sharing!!!
emarukk's avatar
emarukkHobbyist Digital Artist
Too much to keep this in my drawer!
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